Projects
Class Project, Web Scene Editor
This was my final project for a WebGL graphics programming class. It is an in-browser scene editor written using WebGL, JavaScript, HTML, and CSS. Users are able to create scenes using basic geometry, which can then be saved / loaded using a specially formatted text file. There are also three built-in sample scenes.
Users may upload their own .obj files for rendering, but the model would not be loaded if the scene is reloaded.
Play: WebGL build | YouTube video
Roles: Programming, Design (team of 1)
Period: November 2014 – December 2014
Skills: WebGL, JavaScript, HTML, CSS
Class Project, Sorting Algorithm Visualizer
This Windows Forms application was my final project for an Object Oriented Programming class. The application shows how different sorting algorithms handle a list of ten integers in “real-time.”
Using multithreading, the user can change the sorting visualisation speed or exit the application in the middle of a sort. The list of integers can also be shuffled, or be replaced by a new randomized list of integers. The sorting algorithms included are merge, insertion, bubble, selection, shell, and heap sort.
Play: Windows build download | YouTube video
Roles: Programming, Design (team of 1)
Period: April 2014 – May 2014
Skills: Visual Studio, Windows Forms, C#